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#1 2010-01-25 13:57:34

Samm
Map maker

[1st MAP] sm_pirrijumps_b4a

Hi, i am making sm_pirrijumps_b4a. its my first jump map!

I think it's final version, hopefully if you find a bug tell me, thanks and enjoy!

greetings, thanks for test it...

Samm!


One question?

in pirrijampah 9, on the platforms, i should make or not make, no damage?

Last edited by neoadn (2010-01-25 15:33:02)


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#2 2010-01-25 14:50:07

X-RaY
Moderator

Re: [1st MAP] sm_pirrijumps_b4a

:-D
i like it xD
it needs a bit more no-damage shaders practically everywhere,
apart from that, is a nice and good map xD


“Don’t judge everyone else by your limited experience.” - Carl Sagan

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#3 2010-01-25 15:21:50

xSm3agol
Honorary Chairman

Re: [1st MAP] sm_pirrijumps_b4a

Dear Saam

I think it's final version

You should fix some things on the map...

Put nodamage everywhere, more lights on some jumps and some bad textures...

Anyway please can you call it ut4_ because it's hard for us to use it after xD


http://img6.imageshack.us/img6/1084/googlelogosmeagol.jpg

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#4 2010-01-25 15:24:25

Samm
Map maker

Re: [1st MAP] sm_pirrijumps_b4a

Thanks mate!
I saw as you finished the map, and you are the n1.. xD

in the second jump. Pirrijampah 2... I think it is not necessary, that is the beginning... but i have one dude, in the pirrijampah 9... because if i put no damage in plataforms... this jump would have no reason.....

Last edited by neoadn (2010-01-25 15:27:02)


Channel YouTube www.youtube.com/neoadn

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#5 2010-01-25 15:26:24

Samm
Map maker

Re: [1st MAP] sm_pirrijumps_b4a

xSm3agol wrote:

Dear Saam

I think it's final version

You should fix some things on the map...

Put nodamage everywhere, more lights on some jumps and some bad textures...

Anyway please can you call it ut4_ because it's hard for us to use it after xD

ok. more ligths, no damage, and name ut4_

I will do it! thanks


Channel YouTube www.youtube.com/neoadn

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#6 2010-01-25 15:27:08

xSm3agol
Honorary Chairman

Re: [1st MAP] sm_pirrijumps_b4a

No, Thanks to you tongue


http://img6.imageshack.us/img6/1084/googlelogosmeagol.jpg

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#7 2010-01-25 15:39:10

X-RaY
Moderator

Re: [1st MAP] sm_pirrijumps_b4a

How about putting J9 to the beginning,
cause it's annoying to lemming or get hurt there.
but everywhere else, put nodamage-shaders
also at J2, cause if you make 1 wj, you can still get hurt pretty badly xD

but lol: i do like that one to last special jump xD


“Don’t judge everyone else by your limited experience.” - Carl Sagan

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