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#1 2016-07-26 22:38:17

Th3K1ll3r
Moderator

ut42_th3k1ll3r_jumps_b2

Hello Jumpers! smile

I present you the B2 of my map:
    - Download: ut42_th3k1ll3r_jumps_b2

The map has now 5 ways (all of them with timer), 2 extra jumps and 1 uberleet.
- Noob Way: a big jump room tongue
- Easy Way: 12 jumps
- Medium Way: 12 jumps
- Hard Way: 16 jumps
- Secret Way: 4 jumps

Use /r_gamma 1.2 for the best light performance. I hope you like it! big_smile
Special Thanks to: V!0 & N4w4k big_smile

https://s31.postimg.org/b58i07ghn/image.jpg
https://s32.postimg.org/n6bpuz23p/image.jpg
https://s31.postimg.org/fz7mzba4b/image.jpg
https://s31.postimg.org/u7b3thgrf/image.jpg


Th3K1ll3r, --> My Videos! <--

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#2 2016-07-27 00:23:19

Moonie
Moderator

Re: ut42_th3k1ll3r_jumps_b2

If it looks best at 1.2 gamma, why didnt you just compile it with the gamma switch set to 1.2 during the light stage of the compile?

That way people dont have to fiddle with settings.  The map just works.


Will replace with something useful, someday. smile

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#3 2016-07-27 11:59:55

Driller
Moderator

Re: ut42_th3k1ll3r_jumps_b2

Hi!!!
Your map is up, but the screenies are from b1.
You want me to add one or more of your old screenies?
Cheers!

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#4 2016-07-27 19:07:16

Th3K1ll3r
Moderator

Re: ut42_th3k1ll3r_jumps_b2

@Moonie I didn't know it tongue
@Driller Could you replace old screenshots for this 4 new ones? Thanks in advance! big_smile


Th3K1ll3r, --> My Videos! <--

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#5 2016-07-28 01:30:04

MisiUx
Map maker

Re: ut42_th3k1ll3r_jumps_b2

Great Map Killer!
Did not have too much time this evening, but could finish easy way at least.
Great ideas man, can't wait to continue heh


But it ain't about how hard you hit, it's about how hard you can get hit and keep moving forward!

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#6 2016-07-28 07:29:45

BlindBlake
Map maker

Re: ut42_th3k1ll3r_jumps_b2

Nice ! Multi way maps are too rare
I will try it as soon as possible. big_smile

I don't know if you managed to solve the max patch plane error for custom builds (I saw that on the b1 topic). You can get rid of it by selecting big patches - usually big cylinder - and hit the Split Patches button. Dunno if that helped


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